哎,话说到了4月1日什么讯息都不敢确定啊…… 以下是暴雪最近爆出来的一封里面邮件,发信时间是08/3/22,发信人是暴雪董事长Michael Morhaime,收信人是一共暴雪员工,抄送董事会一共高层。至今为止此信还没有得到暴雪凿凿认,吾只管翻译,不予置评!neoragex2002@sc2c.com翻译。 大众好, 确信大众都已经懂得了,在昨天傍晚,我们决定凝聚目前关于星际2项目的进度。(we have decided to pull the plug on starcraft 2) 在这边,我指望能够报告大众之于是做出这个决定的理由。我们都懂得,这个话题此时当前并不松弛,尤其是当4399在线斗地主我们在一贯检讨开初Ghost所给我们所带来的悲恸教育、及思念目前我们所赏赐WoW的险些不可比例的投入的时候。 在做出这个决定之前,我已经同销售、质量管束、开发、美工、法式员及极少社区管束者们背地举办过调换,但是,没有人能够给我一个充分的理由让我不那么做。 WoW是我们的立身之本。要是没有MMORPG的话,RTS或许是FPS对BLZ而言将只明白味着浪费!我确信大众都能体会到这一点,由于每一个阅读这封信的人和他的家庭都曾经从WoW这个世界上最为得胜的贸易在线游戏中受益。 或许真实蹧蹋WoW的,只恐怕是另一个暴雪的游戏。我们从不相信世界上还生计着另一个公司拥有向我们挑战的权势。 让我们严慎想想,推出星际2对于暴雪和WoW而言将意味着什么?5%的用户流失,这将是最保守的估量。500,000用户将是以而脱离WoW,这将带走我们90,000,000美元的年收入! 问问自身是否确信星际2必然会得胜。是的,我们相信它会得胜。可是,它的得胜对于BLZ而言只是可是问题的一个方面。我们应该站在更为宏观的角度上来对于它对BLZ的教化。 我对Activision、Vivendi、宽大股民、全数blz员工及他们家庭的责任感敦促我不得不做出如许困苦的决定。我们已经无法再承袭另一个新的教训了。 首先,我的心里许久向你们打开着,愿望或许听到你们的观点。 Michael Morhaime 董事长 暴雪娱乐 原信如4399开心斗地主下: Sent: 22/03/2008 From: Michael Morhaime To: Blizzard PR; Blizzard Dev; WWi08; Founders Group; CC: Rod A. Rigole; Paul Maglione; Bobby Kotick; Bruce Hack; Frank Pearce; Rob Pardo; Jeffrey Kaplan; Dear All. As many of you are already aware, last night we have decided to pull the plug on StarCraft 2. In this letter, I’d like to share with you all exactly how and why this decisin was made. We are well aware that many of you will not take this decision lightly, especially considering the bitter aftertaste of StarCraft Ghost, and the disproportional resources dedicated to the WarCraft franchise. Prior to making this decision, I have personally sat down with Sales and Marketing, QA personnel, developers and artists, progamers and a few community managers. None have provided an answer which could support a different decision. Not a single person was able to justify StarCraft 2‘s existence. World of WarCraft is our 800 lb gorilla. No MMORPG, RTS or FPS game can leave anything more than a dent in Blizzard!s subscriber count. Every single person that reads this letter has a family that benefits from World of WarCraft’s existenc and its utter dominance as the most commercially successful game of all time. The only thing that can hurt World of WarCraft‘s subscriber base, is another Blizard game. We do not expect any other company in the world to be able to subtract as much as 300,000 subscribers from WoW‘s numbers. How much will StarCraft 2’s release cost Blizzard Entertainment? The safest estimates are around 5% of World of WarCraft’s subscriber bas. 500,000 users will leave World of Warcraft, taking $90,000,000 worth of yearly subscriber fees with them. Do we believe StarCraft 2 would have been successful? Yes. But only as long as we are looking at the small picture. My responsibilities towards Activision, Vivendi, shareholders and Blizzard‘s own employees and their families, prevented me from taking any other course. My door is always open. Best regards, Michael Morhaime President Blizzard Entertainment 源原来历:NGA 作者:红色嘉时光原文所在:http://littlett.blog.sohu.com/82951607.html (转载请注明出处:http://www.hacklong.com/dizhuguize/20100721/274.html) |